package com.game.screen.level;

import com.game.screen.physics.LevelPhysics;
import com.game.util.MP3_2;

public class Level {

	private MP3_2 levelMusic;
	private LevelGraphics levelGraphics;
	private LevelPhysics levelPhysics;
	private LevelMap levelMap;
	
	public void update(){
		levelPhysics.update(levelMap);
	}
	
	public void draw(){
		levelGraphics.display(levelMap);
	}
}
